Seamless textures
A seamlessly tiling texture.
Synopsis
motif tile [prompt] [image] [options]
Example
A texture that repeats with no visible seam.
motif tile "a seamless limestone wall"

Options
| Flag | What it does |
|---|---|
--upscale |
Upscale a tiling texture and keep it seamless. |
--tier <tier> |
Trade cost against quality: fast, balanced, quality. |
--dry-run |
Validate and price the call without running it. |
It also takes the common options.
Models and price
Motif picks the Model for the Tier. Prices are per image where a Model has one; any other shows how it is billed. A rate that depends on the size of the file or the length of the clip is a rate, not a total, so check it with a dry run.
| Model | Chosen at | Price |
|---|---|---|
| Ideogram v4 Tiling | Balanced | $0.06/megapixel at the default BALANCED speed |
| SeedVR Seamless Upscale | Balanced, with --upscale |
$0.0025/megapixel |
Dry run
Check the cost before you spend. The output path is where the file would go.
motif tile "a seamless limestone wall" --dry-run --fields cost,costBasis,output
{
"cost": 0.06291456,
"costBasis": "projected",
"output": "tile-20261109104307.png"
}